For those familiar with Maya, if you select an object and press ‘F’, the object is brought into focus. If no object is selected, all the objects in the scene are focused. In this post, you will learn how to achieve this in Blender.
Method 1: Press the dot key on the numeric keypad
Select the object you want to bring into focus and press the dot (.) key on your keyboard. To show all non-hidden objects in the 3D View, press the Home key on your keyboard.
Method 2: Use the 3D viewport header menu
- Select the object that you want to bring into focus
- Go to the header menu of the 3D viewport
- Select View > Align View > Align View to Active > Then select if you want to focus on the Top, Bottom, Side, etc. Now your object has been brought into focus.
Method 3: Use Blender’s Track To Constraint
The Track To constraint allows one object to track another object’s movement.
To apply a Track To constraint, use the following steps:
- Select your object.
- Navigate to the Constraints tab.
- Choose “Track To” from the dropdown menu.
- Select the Target object.
- Adjust the axes to align your object correctly.
- The negative Y axis typically points towards the target object.
- Experiment with other settings for advanced control.