If you’ve ever wanted to bring hand-drawn 2D animation into the power-packed world of Unreal Engine, this might be the best news you’ll hear all week. Epic Games just made Odyssey, a professional-grade 2D animation tool developed by Proximos, completely free. It’s now available as a plug-in through the Fab Marketplace, opening the door for indie creators, animators, technical artists, and studios to explore seamless 2D workflows inside Unreal.
Whether you’re storyboarding, painting textures, or building full animation sequences, Odyssey gives you the tools to do it natively in Unreal—no need to bounce between external apps.
Let’s break down what makes this such a big deal and why you might want to start experimenting with it today.
What Is Odyssey?
Odyssey is a 2D animation suite built to integrate traditional animation workflows directly into Unreal Engine. Originally launched in beta around 2019 by Proximos, it’s now matured into a robust tool used by studios like Ellip Animation Studio.
Before becoming free, Odyssey was a premium tool with a price tag of €1,200 for a perpetual license or €50 per month. That paywall is now gone.
Now, you can grab it from the Fab Marketplace and start using it as a plug-in inside your Unreal Engine project—no strings attached.
Key Features That Matter
Odyssey isn’t just another drawing tool. It’s built from the ground up to serve the needs of serious 2D artists and animators—especially those blending 2D and 3D workflows.
Here’s what you get:
Animation Tools
- Onion Skinning
- Shift & Trace
- Flipbook Timeline
- Automatic In-betweens
These help you animate frame-by-frame with clarity and speed—similar to what you’d expect from software like Toon Boom Harmony.
Painting & Drawing Tools
- Bitmap and Vector Painting
- 250+ Stylus-sensitive Brushes
- Vector Wing Grids
- Indexed Colors
- Smart Eraser
- Pen Pressure & Tilt Support
You’ll feel right at home if you’ve used tools like Photoshop, Clip Studio Paint, or TVPaint.
Production-Ready Features
- Import, time, and sequence image assets in 3D space
- Export to video, sequence frames, or PDFs for animatics
- Integrated support for Unreal Blueprint scripting
It’s ideal for technical artists, game developers, or visual storytellers looking to bring storyboard and 2D animation into their game pipelines.
How To Get Odyssey
Getting started is simple:
- Make sure you have Unreal Engine installed.
- Visit Fab.com.
- Search for “ODC” or “Odyssey”.
- Add it to your Fab library and download it as a plug-in.
Need help installing or launching it? Proximos and Epic have documentation and tutorials available through the Fab platform and the Unreal Engine community forums.
Why This Matters for Animators and Game Developers
Odyssey eliminates a common friction point for artists working in hybrid workflows. If you’ve ever wished you could draw directly in Unreal—whether it’s for concepts, textures, or animation—you now can. It also simplifies the previsualization and storytelling process, letting you storyboard and animate without switching tools.
For indie creators and small studios, the cost savings alone are massive. You no longer need expensive third-party software to bring traditional 2D animation into a 3D engine. And the integration with Unreal’s Blueprint system means you can push the tool’s capabilities even further.
Want to Try It?
If you’ve ever been curious about combining 2D art with a 3D pipeline, now’s the time to jump in.
- Try creating a quick animatic using image sequences.
- Paint directly on 3D objects using stylus-sensitive brushes.
- Mix 2D animation with Unreal’s lighting, particles, or environments.
Have questions or ideas about what you might use it for? Drop a comment below. I’d love to hear how you plan to use Odyssey in your next project.

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Don’t miss out on the creative potential of this tool. Odyssey is finally where it belongs—in the hands of artists everywhere.What do you think about this release? Are you excited to try it? Share your thoughts in the comments.