Assigning the same material to many objects one by one slows you down and breaks your creative flow. Blender includes a fast-linking method that lets you assign a single material to multiple objects in seconds. This short workflow saves time and keeps your scene consistent.
In this quick guide, you’ll learn the exact order of steps to link materials across objects using Blender’s built-in Make Links tool.

1. Create and Customize Your Material
Before you assign a material to multiple objects, you need to create one first:
- Select any object in your scene.
- Navigate to the Material Properties panel.
- Click New to create a new material.
- Customize the material’s settings according to your preferences (color, texture, roughness, etc.).
2. Select Objects to Receive the Material
Once your material is ready, follow these steps:
- Select all the objects you want to apply the material to by holding Shift and clicking on each object.
3. Select the Source Object (Material Holder)
- With all the objects selected, hold Shift and click the object that already has the material. This object should be the last one you select, as it will serve as the reference for the material assignment.
4. Link Materials to All Selected Objects
- Press Ctrl + L to open the Make Links menu.
- Click Link Materials from the menu.
- Now, all the selected objects will have the same material applied!
Why Use This Method?
- Saves time – No need to manually apply materials to each object.
- Consistency – Ensures all objects share the exact same material properties.
- Efficient workflow – Works great when working with multiple assets in a scene.
Get Involved!
Have you tried this technique? Let us know in the comments how it worked for you! If you found this tutorial helpful, share it with fellow Blender artists. For more Blender tips and tricks, be sure to check out our other tutorials!
The Video Tutorial





